UMG League
UMG League Forum
 
 Home  FAQ   Search   Memberlist   Usergroups   Register 
 Profile   Log in to check your private messages   Log in 

Uh? Banned again?
Goto page 1, 2  Next
 
Post new topic   This topic is locked: you cannot edit posts or make replies.    UMG League Forum Index -> UMG Bans
View previous topic :: View next topic  
Author Message
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 5:36 am    Post subject: Uh? Banned again? Reply with quote

title
Back to top
View user's profile Send private message
Sos_your_face



Joined: 21 Feb 2008
Posts: 560
Location: S. Florida

PostPosted: Fri Jun 27, 2008 5:39 am    Post subject: Reply with quote

What was your explanation for this again:
www.umgleague.com/upload/UT3/vCTF-CTF/silkzshockcombo.avi
_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 5:44 am    Post subject: Reply with quote

Did I need to video tape my own screen to show you what happened? If it must be so, i will.
Back to top
View user's profile Send private message
Ethyn



Joined: 17 Feb 2008
Posts: 317

PostPosted: Fri Jun 27, 2008 5:45 am    Post subject: Reply with quote

He's asking for your explanation, not a new video.
Back to top
View user's profile Send private message
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 5:47 am    Post subject: Reply with quote

[Engine.AudioDevice]
SoundGroups=(GroupName=Ambient,Properties=(Volume=0.24))
SoundGroups=(GroupName=Announcer,Properties=(Volume=1,bAlwaysPlay=1,bNoReverb=TRUE))
SoundGroups=(GroupName=Briefing,Properties=(Volume=1,bAlwaysPlay=1,bIsUISound=TRUE))
SoundGroups=(GroupName=Character,Properties=(Volume=Cool)
SoundGroups=(GroupName=Cinematic,Properties=(Volume=1,bNoReverb=TRUE))
SoundGroups=(GroupName=CinematicDialog,Properties=(Volume=1))
SoundGroups=(GroupName=Dialog,Properties=(Volume=1),ChildGroupNames=(StoryDialog,CinematicDialog,Taunts,Briefing))
SoundGroups=(GroupName=Item,Properties=(Volume=1))
SoundGroups=(GroupName=Master,Properties=(Volume=3),ChildGroupNames=(SFX,Cinematic,Music,Announcer,VoiceChat,Dialog,MovieEffects,MovieVoice,UI))
SoundGroups=(GroupName=MovieEffects,Properties=(Volume=1))
SoundGroups=(GroupName=MovieVoice,Properties=(Volume=1))
SoundGroups=(GroupName=Music,Properties=(Volume=1,bNoReverb=TRUE,bAlwaysPlay=1))
SoundGroups=(GroupName=SFX,Properties=(Volume=1,bNoReverb=TRUE),ChildGroupNames=(Character,Item,Stinger,Vehicle,Weapon))
SoundGroups=(GroupName=Stinger,Properties=(Volume=1,bNoReverb=TRUE))
SoundGroups=(GroupName=StoryDialog,Properties=(Volume=1))
SoundGroups=(GroupName=Taunts,Properties=(Volume=1))
SoundGroups=(GroupName=UI,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE))
SoundGroups=(GroupName=Vehicle,Properties=(Volume=5))
SoundGroups=(GroupName=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE))
SoundGroups=(GroupName=Weapon,Properties=(Volume=3))
SoundGroupEffects=()
SoundGroupEffects=(GroupEffect=((GroupName=Weapon,PitchAdjuster=0.4),(GroupName=Ambient,PitchAdjuster=0.4),(GroupName=Character,PitchAdjuster=0.4),(GroupName=Item,PitchAdjuster=0.4),(GroupName=Vehicle,PitchAdjuster=0.4)))

where the smilie is, it's an 8
Back to top
View user's profile Send private message
Sos_your_face



Joined: 21 Feb 2008
Posts: 560
Location: S. Florida

PostPosted: Fri Jun 27, 2008 5:51 am    Post subject: Reply with quote

I know what your settings are. I want you to walk me through the video. Give me a step by step break down of how you claim to have known exactly where to fire the shock core. I've heard it before, I just want to hear it again.
_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 5:54 am    Post subject: Reply with quote

I run up to get shield belt, weapons etc, I run back to get the helmet, which I know is respawing soon, after I get armour I was gonna head to tank, on the way in, I hear a scorp. If I hear a scorp that close, then footsteps, the most LOGICAL place would be to combo OVER the stairs. If another gotten out of the scorpian, farther away or went a different direction, I wouldn't of been able to do it.


If you need a better one jus ask..or I can voice chat you.
Back to top
View user's profile Send private message
Sos_your_face



Joined: 21 Feb 2008
Posts: 560
Location: S. Florida

PostPosted: Fri Jun 27, 2008 5:58 am    Post subject: Reply with quote

So you heard the footsteps? You remember that clearly right? I mean, that's what you told me the other day too.
_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 6:00 am    Post subject: Reply with quote

Scorp, foot steps, prediction.


That's what I heard and did, and I stand by it.
Back to top
View user's profile Send private message
Sos_your_face



Joined: 21 Feb 2008
Posts: 560
Location: S. Florida

PostPosted: Fri Jun 27, 2008 6:18 am    Post subject: Reply with quote

www.umgleague.com/upload/UT3/vCTF-CTF/SilkzBUSTED.avi

I tested out your settings.
SoundGroups=(GroupName=Character,Properties=(Volume=8 ))
SoundGroups=(GroupName=Vehicle,Properties=(Volume=5))

Yes, the scorpion sounds are loud. No, there's no way for you to be able to accurately estimate their distance by their sound.

Notice something else? The footsteps are not audible until the character model is visible. However, you clearly fire the shock core before the character model is visible, and thus before you could have heard the footsteps.

So, can't tell exactly where he is from the scorpion noise. Haven't heard the footsteps in time. You fire a combo timed and aimed perfectly. You sir, are busted.

Unnecessary addendum:
jjz has said that he told you how to alter the footsteps noises just a few days ago. You claim it was weeks ago, because you want to be sure it covers when this video was recorded. Yet, jjz has no reason to lie, and he's unlikely to confuse a few days with a few weeks. The video of the shock combo was recorded at least three weeks ago. You didn't even have your sounds adjusted at that point.
_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 6:27 am    Post subject: Reply with quote

A few days?

When I gave it to people a week or two ago?

And you can't hear the footsteps when the model isn't visable? That's bullshit, complete utter BULLSHIT. I can hear people across duel maps, and they aren't even visible. I was hiding in the ceiling on deck dueling jjz, I wasn't visible, but he found me.


The scorp noise is CLOSE, and huh? Oh, I'm by a door, oh what's that footsteps on metal stuff? OH STAIRZ, oh right vctf! The point isn't to grab the flag is it?


it's common ******* sense god damn
Back to top
View user's profile Send private message
Sos_your_face



Joined: 21 Feb 2008
Posts: 560
Location: S. Florida

PostPosted: Fri Jun 27, 2008 6:30 am    Post subject: Reply with quote

Did you watch the clip? At all? The footsteps are clearly not audible until the model is in view.
_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 6:50 am    Post subject: Reply with quote

1. Numerous people have this tweak, and it's not just when a person is visible.

2. This isn't shouldn't be a UMG ban, it happened it happened in a BGE server.

3. I'm uploading a clip PROVING you can hear them when they aren't in view, and also I can hear his faint foot steps when he's outside, it's faint, but you can hear it.
Back to top
View user's profile Send private message
SiLKZ



Joined: 20 May 2008
Posts: 200

PostPosted: Fri Jun 27, 2008 6:51 am    Post subject: Reply with quote

http://www.mediafire.com/?51qgc2c1cmr
Back to top
View user's profile Send private message
Sos_your_face



Joined: 21 Feb 2008
Posts: 560
Location: S. Florida

PostPosted: Fri Jun 27, 2008 6:59 am    Post subject: Reply with quote

When it comes to cheating, it doesn't matter where it took place.

We're not talking about Sentinel. Sounds behave differently depending on the map design. I have a video of Aggresive Alleys, in the exact spot of the clip we're comparing it to. It is relevant, your clip of Sentinel is not.

I don't believe you had your sounds tweaked at that point anyways. I have the word of the person who told you about the tweak. In a forum, and I asked him on xfire just to be sure.
_________________
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies.    UMG League Forum Index -> UMG Bans All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group